#ifndef _LPDEBUGUI_H_ #define _LPDEBUGUI_H_ #include #include "ui_lpDebugUI.h" class lpDebugUI : public QWidget { Q_OBJECT public: lpDebugUI(QWidget *parent = Q_NULLPTR); ~lpDebugUI(); Q_SLOT void onButtonClicked(); signals: void sgButtonClicked(int ID); protected: virtual void changeEvent(QEvent *event); private: Ui::lpDebugUI ui; }; #endif