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#include "lpDebugUI.h"
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lpDebugUI::lpDebugUI(QWidget *parent)
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: QWidget(parent)
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{
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ui.setupUi(this);
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connect(ui.m_pbTrigerA, SIGNAL(clicked()), this, SLOT(onButtonClicked()));
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connect(ui.m_pbTrigerB, SIGNAL(clicked()), this, SLOT(onButtonClicked()));
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connect(ui.m_pbTimerA, SIGNAL(clicked()), this, SLOT(onButtonClicked()));
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connect(ui.m_pbTimerB, SIGNAL(clicked()), this, SLOT(onButtonClicked()));
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setWindowIcon(QIcon(":/Resources/icon.png"));
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}
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lpDebugUI::~lpDebugUI()
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{
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}
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Q_SLOT void lpDebugUI::onButtonClicked()
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{
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QString strObj = sender()->objectName();
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if (strObj == "m_pbTrigerA") {
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emit sgButtonClicked(1);
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}
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else if (strObj == "m_pbTrigerB")
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{
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emit sgButtonClicked(2);
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}
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else if (strObj == "m_pbTimerA")
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{
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emit sgButtonClicked(3);
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}
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else if (strObj == "m_pbTimerB")
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{
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emit sgButtonClicked(4);
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}
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}
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