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50 lines
837 B
C++

#include "Algo.h"
#include "QPolygon"
#include <vector>
using namespace std;
Algo::Algo()
{
}
Algo::~Algo()
{
}
void Algo::translate(QPolygonF srcPos,QPolygonF dstPos)
{
Point2f srcVec[4];
Point2f dstTri[4];
srcVec[0].x = srcPos.at(0).x();
srcVec[0].y = srcPos.at(0).y();
srcVec[1].x = srcPos.at(1).x();
srcVec[1].y = srcPos.at(1).y();
srcVec[2].x = srcPos.at(2).x();
srcVec[2].y = srcPos.at(2).y();
srcVec[3].x = srcPos.at(3).x();
srcVec[3].y = srcPos.at(3).y();
dstTri[0].x = dstPos.at(0).x();
dstTri[0].y = dstPos.at(0).y();
dstTri[1].x = dstPos.at(1).x();
dstTri[1].y = dstPos.at(1).y();
dstTri[2].x = dstPos.at(2).x();
dstTri[2].y = dstPos.at(2).y();
dstTri[3].x = dstPos.at(3).x();
dstTri[3].y = dstPos.at(3).y();
/// <20><><EFBFBD>÷<EFBFBD><C3B7><EFBFBD><EFBFBD>
Mat warp_mat = getAffineTransform(srcVec, dstTri);
int a = 0;
}