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531 lines
16 KiB
C++

#include "CaliValve.h"
#define VIEW_INTERNAL_MAT
using namespace luffy_base;
CaliValve::CaliValve()
{
}
CaliValve::~CaliValve()
{
}
double disOfPoint(const Point2f& p1, const Point2f& p2)
{
return norm(p1 - p2);
}
void CaliValve::preProcessImage(Mat& img, const Mat& mask, double dstMean, double dstStddev, int highlightsThreshold)
{
if (img.type() != CV_32FC1)
{
img.convertTo(img, CV_32FC1);
}
Mat gaussImg;
GaussianBlur(img, gaussImg, Size(3, 3), 5.0);
img = gaussImg;
Mat dilatedMask;
dilate(mask, dilatedMask, Mat::ones(Size(3, 3), CV_32FC1));
Mat hightlightsMask = img < highlightsThreshold;
Mat imgMask = hightlightsMask & (mask > 0);
Scalar meanScalar, stddevScalar;
meanStdDev(img, meanScalar, stddevScalar, imgMask);
img = (img - meanScalar.val[0]) * dstStddev / stddevScalar.val[0] + dstMean;
imgMask.convertTo(imgMask, CV_32FC1);
imgMask /= 255.0;
Mat imgNorm = cocentricNorm(img, Point2f(img.cols / 2.0, img.rows / 2.0),
imgMask, 125);
#ifdef DEBUG_VIEW_INTERNAL_MAT
Mat vImgNorm = imgNorm / 255.0;
#endif
img = imgNorm;
}
cv::Mat CaliValve::genMask(const Mat& img, Point2f center, float innerR /*= -1*/, float outterR /*= -1*/, int type /*= CV_32FC1*/)
{
Mat mask(img.size(), CV_8UC1);
mask.setTo(0);
if (innerR == -1)
{
// default is 30
innerR = img.rows*0.178;
}
if (outterR == -1)
{
// default is max radius - 10
outterR = img.rows*0.425;
}
circle(mask, center, outterR, Scalar(255), -1);
circle(mask, center, innerR, Scalar(0), -1);
if (type != CV_8UC1)
{
mask.convertTo(mask, type);
mask /= 255;
}
return mask;
}
cv::Mat CaliValve::cocentricNorm(Mat& img, Point2f center, const Mat& weightMat, float dstMeanVal)
{
assert(weightMat.empty() || weightMat.type() == CV_32FC1);
int w = img.cols;
int h = img.rows;
vector<Point2f> corners;
corners.push_back(Point2f(0, 0));
corners.push_back(Point2f(0, h));
corners.push_back(Point2f(w, h));
corners.push_back(Point2f(w, 0));
vector<double> cornerDisVec;
for_each(corners.begin(), corners.end(), [&](const Point2f& pt)
{
double dis = disOfPoint(center, pt);
cornerDisVec.push_back(dis);
});
auto farthestCornerDis = max_element(cornerDisVec.begin(), cornerDisVec.end());
float maxRadius = *farthestCornerDis;
int radiusNum = floorf(maxRadius);
//radiusNum = 20;
float radiusStep = (maxRadius / radiusNum);
Mat cocentricSumMat = Mat::zeros(1, radiusNum, CV_32FC1);
float* pSumData = (float*)cocentricSumMat.data;
Mat cocentricWeightSumMat = Mat::zeros(1, radiusNum, CV_32FC1);
float* pWeightSumData = (float*)cocentricWeightSumMat.data;
Mat radiusMat(img.rows, img.cols, CV_32FC1);
for (int y = 0; y < h; y++)
{
const Mat& imgRow = img.row(y);
float* pImgRowData = (float*)imgRow.data;
float* pRadiusRowData = (float*)radiusMat.row(y).data;
float* pWeightRowData = NULL;
if (!weightMat.empty())
{
pWeightRowData = (float*)weightMat.row(y).data;
}
for (int x = 0; x < w; x++)
{
//std::cout << x << " " << y << std::endl;
float weight;
if (pWeightRowData)
{
weight = pWeightRowData[x];
}
else
{
weight = 1.0;
}
float val = pImgRowData[x] * weight;
float radius = disOfPoint(Point2f(x, y), center);
pRadiusRowData[x] = radius;
int radiusIdx0 = (int)(radius / radiusStep);
assert(radiusIdx0 >= 0);
int radiusIdx1 = radiusIdx0 + 1;
if (radiusIdx0 >= radiusNum - 1)
{
pSumData[radiusNum - 1] += val;
pWeightSumData[radiusNum - 1] += weight;
}
else
{
float s = (radius - radiusStep*radiusIdx0) / radiusStep;
pSumData[radiusIdx0] += val*s;
pSumData[radiusIdx1] += val*(1 - s);
pWeightSumData[radiusIdx0] += s*weight;
pWeightSumData[radiusIdx1] += (1 - s)*weight;
}
}
// CvPlot::plot<float>("sum", pSumData, radiusNum);
// CvPlot::plot<float>("count", pCountData, radiusNum);
// waitKey();
}
for (int i = 0; i < radiusNum; ++i)
{
//float radius = (i*radiusStep + radiusStep) / 2;
if (pWeightSumData[i] == 0)
{
}
else
{
pSumData[i] /= pWeightSumData[i];
}
}
Mat retMat = Mat::zeros(img.rows, img.cols, img.type());
for (int y = 0; y < h; y++)
{
float* pImgRowData = (float*)img.row(y).data;
float* pRetRowData = (float*)retMat.row(y).data;
float* pRadiusData = (float*)radiusMat.row(y).data;
for (int x = 0; x < w; x++)
{
float val = pImgRowData[x];
float radius = pRadiusData[x];
float mean = interpolate(pSumData, radiusNum, radiusStep, radius);
if (mean == 0)
{
continue;
}
float newVal = (float)val * dstMeanVal / mean;
pRetRowData[x] = newVal;
}
}
return retMat;
}
float CaliValve::interpolate(float* pY, int n, float stepX, float x)
{
int lIdx = (int)(x / stepX);
int rIdx = lIdx + 1;
if (rIdx > n - 1)
{
return pY[n - 1];
}
assert(lIdx >= 0 && lIdx < n && rIdx >= 0 && rIdx < n);
float s = (x - lIdx*stepX) / stepX;
float ly = pY[lIdx];
float ry = pY[rIdx];
return ly + (ry - ly)*s;
}
Mat CaliValve::extractForegroundWheel(const Mat &background, const Mat &src)
{
Mat resizedGroundImage = background.clone();
if (resizedGroundImage.size() != src.size())
{
resize(background, resizedGroundImage, src.size());
}
return (src - resizedGroundImage);
}
Mat CaliValve::findWheelObject(Mat src, Mat backGroundImg, int thresh)
{
if (src.empty() || backGroundImg.empty() || src.cols < 500)
{
return Mat();
}
assert(backGroundImg.type() == CV_8UC1);
const cv::Size size = cv::Size(416, floor(416.0 / src.cols * src.rows));
Mat resizedImage;
resizedImage.setTo(0);
resize(src, resizedImage, size);
Mat foregroundImg = extractForegroundWheel(backGroundImg, resizedImage);
using namespace luffy_base;
Mat imgBinary;
imgBinary.setTo(0);
luffy_threshold::Threshold(foregroundImg, imgBinary, thresh);//0421
//luffy_threshold::Threshold(imgTmp, imgBinary, nThres);
Mat dilatedImgBin;
dilate(imgBinary, dilatedImgBin, Mat::ones(7, 7, CV_32FC1));
erode(dilatedImgBin, imgBinary, Mat::ones(7, 7, CV_32FC1));
//openOper(imgBinary, Mat::ones(1, 13, CV_32FC1));
vector<vector<Point>> conts;
cv::findContours(imgBinary, conts, RETR_EXTERNAL, CHAIN_APPROX_NONE);
imgBinary.setTo(0);
for (int i = 0; i < conts.size(); i++) {
const vector<Point> &pt = conts.at(i);
if (pt.size() < 20) {
continue;
}
Rect rt = boundingRect(pt);
if (rt.width < 5 || rt.height < 5) {
continue;
}
drawContours(imgBinary, conts, i, Scalar::all(255), -1);
}
Mat hit; vector<Point> pts;
luffy_hit::firstHit4Circle(imgBinary, hit, pts, Point(size.width / 2, size.height / 2), 0, size.width / 2, 360, luffy_hit::emHitOut2In);
//luffy_imageProc::RansacParam rs(0.02, 2.5, 70, 100, 220);
luffy_imageProc::RansacParam rs(0.01, 3, 150, 100, 240);//0421
vector<Point> pts2 = luffy_imageProc::fitModelbyRansac(pts, luffy_imageProc::emModelCircle, &rs);
#ifdef _DEBUG
Mat imgColor;
cv::cvtColor(resizedImage, imgColor, CV_GRAY2BGR);
for (int i = 0; i < pts.size(); i++) {
imgColor.at<cv::Vec3b>(pts.at(i))[0] = 255;//B
imgColor.at< cv::Vec3b >(pts.at(i))[1] = 0;//G
imgColor.at< cv::Vec3b >(pts.at(i))[2] = 0;//R
}
for (int i = 0; i < pts2.size(); i++) {
imgColor.at<cv::Vec3b>(pts2.at(i))[0] = 0;//B
imgColor.at< cv::Vec3b >(pts2.at(i))[1] = 0;//G
imgColor.at< cv::Vec3b >(pts2.at(i))[2] = 255;//R
}
#endif
float fRadius;
Point2f ptCenter;
bool bFind = luffy_imageProc::lsCircleFit(pts2, fRadius, ptCenter);
if (!bFind) {
return Mat();
}
Mat dst;
const int nOffset = 1;
fRadius += nOffset;
Rect rt(ptCenter.x - fRadius + nOffset, ptCenter.y - fRadius + nOffset, 2 * fRadius, 2 * fRadius);
rt &= Rect(0, 0, resizedImage.cols, resizedImage.rows);
resizedImage(rt).copyTo(dst);
Mat finalDst(dst.size(), dst.type(), Scalar::all(0));
cv::circle(finalDst, Point(finalDst.cols / 2, finalDst.rows / 2), fRadius, Scalar::all(1), -1);
dst = dst.mul(finalDst);
return dst;
}
bool CaliValve::cutValve(Mat & img2Rect, Mat &imgTemplate, Rect rtCut, int nAngleMax)
{
if (rtCut.x < 0) {
imgTemplate.create(Size(rtCut.width, rtCut.height), img2Rect.type());
Rect rtLeft(nAngleMax + rtCut.x, rtCut.y, -rtCut.x, rtCut.height);
Rect rtRight(0, rtCut.y, rtCut.width - rtLeft.width, rtCut.height);
img2Rect(rtLeft).copyTo(imgTemplate(Rect(0, 0, rtLeft.width, rtLeft.height)));
img2Rect(rtRight).copyTo(imgTemplate(Rect(rtLeft.width, 0, rtRight.width, rtLeft.height)));
return true;
}
else if (rtCut.x + rtCut.width >= nAngleMax) {
imgTemplate.create(Size(rtCut.width, rtCut.height), img2Rect.type());
Rect rtLeft(rtCut.x, rtCut.y, nAngleMax-rtCut.x, rtCut.height);
Rect rtRight(0, rtCut.y, rtCut.width - rtLeft.width, rtCut.height);
img2Rect(rtLeft).copyTo(imgTemplate(Rect(0, 0, rtLeft.width, rtLeft.height)));
img2Rect(rtRight).copyTo(imgTemplate(Rect(rtLeft.width, 0, rtRight.width, rtLeft.height)));
return true;
}
luffy_math::checkRoiRect(Size(img2Rect.cols, img2Rect.rows), rtCut);
img2Rect(rtCut).copyTo(imgTemplate);
return true;
}
bool CaliValve::detect(Mat & imgSrc, InputParam &paramIn, OutputParam &paramOut, Mat &imgDst /*= Mat()*/)
{
Record_List valueRecords = paramIn.valueROI.records;//<2F><><EFBFBD><EFBFBD>оλ<D0BE><CEBB>
Record_List barRecords = paramIn.barROI.records;//
Record_List startRecords = paramIn.startROI.records;
int valueCircleCount = valueRecords.size();
int barCircleCount = barRecords.size();
if (valueCircleCount == 0 && barCircleCount ==0) {
return false;
}
luffy_base::luffyCircle valueCircle;
valueCircle.ptCenter = Point2f(0, 0);
valueCircle.fRadius = 10000000000000.0;
for (int i = 0; i < valueCircleCount; i++) {
Item_List item = valueRecords.at(i);
Feature_List feature = item.at(0);
if (1 == feature.first) {
int size = feature.second.size();
if (size < 3)
{
continue;
}
Point2f p = Point2f(feature.second.at(0), feature.second.at(1));
float r = abs(feature.second.at(2));
if (r < valueCircle.fRadius)
{
valueCircle.fRadius = r;
valueCircle.ptCenter = p;
}
continue;
}
}
luffy_base::luffyCircle barCircle;
for (int i = 0; i < barCircleCount; i++) {
Item_List circleItem = barRecords.at(i);
Feature_List circleFeature = circleItem.at(0);
if (1 == circleFeature.first) {
int size = circleFeature.second.size();
if (size < 3)
{
continue;
}
barCircle.ptCenter = Point2f(circleFeature.second.at(0), circleFeature.second.at(1));
barCircle.fRadius = abs(circleFeature.second.at(2));
break;
}
}
luffy_base::luffyCircle startCircle;
int startCircleCount = startRecords.size();
for (int i = 0; i < startCircleCount; i++) {
Item_List circleItem = startRecords.at(i);
Feature_List circleFeature = circleItem.at(0);
if (1 == circleFeature.first) {
int size = circleFeature.second.size();
if (size < 3)
{
continue;
}
startCircle.ptCenter = Point2f(circleFeature.second.at(0), circleFeature.second.at(1));
startCircle.fRadius = abs(circleFeature.second.at(2));
break;
}
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>о<EFBFBD><EFBFBD><EAB6A8>Բ<EFBFBD><D4B2><EFBFBD><EFBFBD>
cv::circle(imgDst, valueCircle.ptCenter, valueCircle.fRadius, LP_COLOR_RED, 2);
cv::circle(imgDst, valueCircle.ptCenter, 2, LP_COLOR_BLUE, 2);
//<2F><><EFBFBD>Ʒ<EFBFBD><C6B7><EFBFBD><EFBFBD><EFBFBD><EAB6A8>Բ<EFBFBD><D4B2><EFBFBD><EFBFBD>
cv::circle(imgDst, barCircle.ptCenter, barCircle.fRadius, LP_COLOR_RED, 2);
cv::circle(imgDst, barCircle.ptCenter, 2, LP_COLOR_BLUE, 2);
//<2F><><EFBFBD>Ʋο<C6B2><CEBF><EFBFBD><EFBFBD><EFBFBD>Բ<EFBFBD><D4B2><EFBFBD><EFBFBD>
cv::line(imgDst,cv::Point(startCircle.ptCenter.x- startCircle.fRadius,startCircle.ptCenter.y), cv::Point(startCircle.ptCenter.x+ startCircle.fRadius, startCircle.ptCenter.y),LP_COLOR_BLUE, 2);
cv::line(imgDst, cv::Point(startCircle.ptCenter.x, startCircle.ptCenter.y - startCircle.fRadius), cv::Point(startCircle.ptCenter.x, startCircle.ptCenter.y + startCircle.fRadius), LP_COLOR_BLUE, 2);
cv::circle(imgDst, startCircle.ptCenter, startCircle.fRadius, LP_COLOR_GREEN, 2);
cv::circle(imgDst, startCircle.ptCenter, 2, LP_COLOR_GREEN, 2);
//<2F><><EFBFBD>Ʋο<C6B2><CEBF><EFBFBD><EFBFBD><EFBFBD>Բ<EFBFBD>ĵ<EFBFBD>ֱ<EFBFBD><D6B1>
cv::line(imgDst, startCircle.ptCenter, paramIn.ptCenter, LP_COLOR_GREEN, 2);
//<2F><><EFBFBD><EFBFBD>Բ<EFBFBD>ĵ<EFBFBD>
cv::circle(imgDst, paramIn.ptCenter, 2, LP_COLOR_RED, 2);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>о<EFBFBD>е<EFBFBD><D0B5><EFBFBD>Բ<EFBFBD><D4B2><EFBFBD>е<EFBFBD><D0B5>ľ<EFBFBD><C4BE><EFBFBD>
float fRadius = luffy_math::disofPoints(valueCircle.ptCenter, paramIn.ptCenter);
int offset = 30;
int nImgHeight = valueCircle.fRadius * 2 + 2 * offset;
Mat img2Rect;
luffy_math::polar2rect(imgSrc, img2Rect, paramIn.ptCenter, fRadius - nImgHeight / 2, fRadius + nImgHeight / 2, paramIn.nAngleMax);
if (paramIn.flagCircle > 0)
{
qWarning() << "outPut param flagCircle :" << paramIn.flagCircle;
paramOut.nValveOffset = luffy_math::caculAngle(paramIn.ptCenter, barCircle.ptCenter) / 360.0 * paramIn.nAngleMax;
Rect rTargetRoi(paramOut.nValveOffset - barCircle.fRadius, offset, 2 * barCircle.fRadius, 2 * valueCircle.fRadius);
cutValve(img2Rect, paramOut.barTemplate, rTargetRoi, paramIn.nAngleMax);
paramOut.fValveWidth = valueCircle.fRadius;
paramOut.fValveDis = fRadius;
paramOut.withinOffset = 0;
}
else
{
//<! cut valve//<2F><>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD> 0<><30><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD>
qWarning() << "outPut param flagCircle :" << paramIn.flagCircle;
paramOut.nValveOffset = luffy_math::caculAngle(paramIn.ptCenter, valueCircle.ptCenter) / 360.0 * paramIn.nAngleMax;
paramOut.nStartOffset = luffy_math::caculAngle(paramIn.ptCenter, startCircle.ptCenter) / 360.0 * paramIn.nAngleMax;
float barCircleOffset = luffy_math::caculAngle(paramIn.ptCenter, barCircle.ptCenter) / 360 * paramIn.nAngleMax;
Rect rbarRoi(barCircleOffset - barCircle.fRadius, offset, 2 * barCircle.fRadius, 2 * valueCircle.fRadius);
Rect rtRoi(paramOut.nValveOffset - valueCircle.fRadius, offset, 2 * valueCircle.fRadius, 2 * valueCircle.fRadius);
cutValve(img2Rect, paramOut.imgTemplate, rtRoi, paramIn.nAngleMax);
cutValve(img2Rect, paramOut.barTemplate, rbarRoi, paramIn.nAngleMax);
if (paramIn.barNum <= 0)
{
qWarning() << "barNum cannot be negative or ZERO";
return false;
}
int T = paramIn.nAngleMax / paramIn.barNum;
if ((paramOut.nValveOffset - barCircleOffset > -T && paramOut.nValveOffset - barCircleOffset < 0) ||
(paramOut.nValveOffset - barCircleOffset >(paramIn.barNum - 1) * T)
)
{
barCircleOffset = barCircleOffset - T;
}
int interval = luffy_math::mod(paramOut.nValveOffset - barCircleOffset, paramIn.nAngleMax);
paramOut.withinOffset = interval;
paramOut.fValveWidth = valueCircle.fRadius;
paramOut.fValveDis = fRadius;
}
///////for test
//
//Mat circleRoi;
//float startx = realCircle.ptCenter.x - realCircle.fRadius;
//float starty = realCircle.ptCenter.y - realCircle.fRadius;
//imgSrc(Rect(startx, starty, realCircle.fRadius * 2, realCircle.fRadius * 2)).copyTo(circleRoi);
//paramOut.imgTemplate = circleRoi;
if (paramIn.ifClasify)
{
Mat grayImage;
grayImage.setTo(0);
colorConvert(paramOut.background, grayImage);
Mat gray = imgSrc.clone();
Mat foreGround = findWheelObject(gray, grayImage, paramIn.backgroundThresh);
if (foreGround.empty())
{
return false;
}
int repeatNum = paramIn.barNum;
Mat weightMat(foreGround.size(), foreGround.type());
selfRotateMin(foreGround, weightMat, repeatNum);
Mat mask = genMask(foreGround, Point(foreGround.cols / 2, foreGround.rows / 2), -1, -1, CV_32FC1);
weightMat.convertTo(weightMat, CV_32FC1);
weightMat = weightMat.mul(mask);
weightMat.setTo(0, weightMat < 20);
preProcessImage(foreGround, mask, 127.0, 20.0, 256);
#ifdef VIEW_INTERNAL_MAT
Mat m_weightMat = weightMat / 255.0;
Mat baseImage = foreGround / 255.0;
#endif
paramOut.baseImage = foreGround;
paramOut.weightMat = weightMat;
paramOut.background = grayImage;
}
else
{
paramOut.baseImage = Mat();
paramOut.weightMat = Mat();
}
return true;
}
void CaliValve::selfRotateMin(const Mat& src, Mat &dst, int repeatNum)
{
Point2f center(src.cols / 2.0, src.rows / 2.0);
float angleStep = 360.0 / repeatNum;
Mat dstMat = Mat::ones(src.size(), src.type())*255;
for (int i = 0; i < repeatNum; ++i)
{
Mat rotateParamMat = getRotationMatrix2D(center, angleStep*i, 1.0);
Mat rImg;
warpAffine(src, rImg, rotateParamMat, src.size(), INTER_CUBIC, BORDER_CONSTANT);
Mat dialitedMat;
dilate(rImg, dialitedMat, Mat::ones(3, 3, CV_32FC1));
dstMat = min(dstMat, dialitedMat);
}
dst = dstMat;
}
void CaliValve::colorConvert(const Mat& src, Mat & dst)
{
if (src.channels() == 1)
{
dst = src.clone();
}
else if (src.channels() == 3)
{
cvtColor(src, dst, CV_RGB2GRAY);
}
else if (src.channels() == 4)
{
cvtColor(src, dst, CV_RGBA2GRAY);
}
}