diff --git a/Defeating-Spawner-Buildings-in-Tower-Rush.md b/Defeating-Spawner-Buildings-in-Tower-Rush.md new file mode 100644 index 0000000..e605596 --- /dev/null +++ b/Defeating-Spawner-Buildings-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.
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This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.
+The Poison Spell: The Ultimate Solution +
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.
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Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.
+They do virtually no building damage and are a waste of energy.Hold your counters.If they place the hut behind the Princess tower, use a Rocket or Lightning. +Piercing the Waves +
Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.
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The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.
+Defense TypeTactical PlayThe Bowler / ExecutionerPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air +Breaking the Siege Mentality +
You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.
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Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
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