Add 'Mastering Spells in Tower Rush'

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Anglea Redfern 4 months ago
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<br>Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.<br>
<br>Unlike troops, which can be distracted or kited, direct damage spells provide guaranteed, unavoidable value.<br>
The Light Spells: Cycle and Control
<br>Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.<br>
<br>A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.<br>
It pushes everything back and provides chip damage.Practice predictive small spells.Know the exact damage your spell does.
Massive Area Damage
<br>Heavy spells, such as fireball, poison, or rocket, are expensive investments that require careful calculation before casting.<br>
<br>Heavy spells are also the ultimate tie-breakers in sudden death; if a tower is low, you can bypass all defenses to destroy it.<br>
Magic CategoryPrimary UseMid-Damage SpellsCreating consistent chip damageHeavy MagicInstantly deleting massive threats like Sparky or X-Bow
Synergizing Spells with Your Deck
<br>A fast Miner deck prefers Poison to slowly melt away cheap swarms placed to defend the tower.<br>
<br>Master the geometry, memorize the exact damage numbers, and your spells will never fail you.<br>
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